Difference between revisions of "Text-Handling in GIMP"
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=== Creating Original Art === | === Creating Original Art === | ||
+ | |||
+ | *create canvas | ||
+ | *add image parts | ||
+ | *brushwork | ||
+ | *alter images | ||
+ | *define textshape | ||
+ | *experiment with font-family/variant/soze/color | ||
+ | *layout text | ||
+ | *add effects to text | ||
+ | *let text interact with other parts of the composition | ||
+ | *do further brushwork | ||
+ | *apply more effects | ||
+ | *change wording | ||
+ | *change shape of text-box/path that text goes along | ||
+ | *fine-tune character styles | ||
+ | |||
+ | === Icon Designer === | ||
+ | |||
+ | * Open/hot link to vector image | ||
+ | * Polish & refine the icon | ||
+ | * add text | ||
+ | * apply pixel-based effects | ||
+ | * Review icon & make changes to vector image & '''edit''' text in GIMP. Go back to the 2nd bullet, and repeat. | ||
+ | * Save Icon | ||
+ | |||
+ | === Web Images === |
Revision as of 11:06, 7 February 2012
Contents
Vision
Text handling in GIMP
- Text in GIMP is always part of the composition - (unless it is an annotation)
- There is no such thing as paging in gimp
- Text in gimp has form and symbolic meaning, but meta levels of information in text are not supported
Users get:
- Complete control over typography and the layout of text on the canvas
- unicode supported localisation of text tools
- text editing for ever
- super-fast workflow, when they are experienced
Functionality
Internationalization
- full support of all Unicode content
- support for all OpenType features
- multiple writing systems in the same text-box
- right to left and top-down textflow
Corrections
- the text content is always accessible and editable
- all applied effects are kept
Quick plain text
- the full-functionality text-tool is not obligatory
- simple annotations are supported
- can be inserted in an easy way
Effects
- stroke text
- fill text
- all effects and filter can be applied on the text itself (see "Corrections")
Layout
- full control to the user on every level
- all this is done in the context of the overall work:
- the canvas
- the applied effects
Positioning
- freely positionable on the canvas
- text boxes of any shape
- (rectangular) box fixed or dynamic
- text overflow from box to box
- text along path
- transformation tools
- combinations of above functions
- ?grid (see http://en.wikipedia.org/wiki/Grid_%28page_layout%29 )
Typography
- fine grained-control
- presets can be saved
- manual access (M) to open type (OT) features: Glyph palette
Character level
- Font family
- Font variant
- size
- Color
- Hinting
- Kerning (M+OT)
- faux bold+italics
- underline
- through-line
- baseline shift
- language
- ?glyph scaling (vertical and horizontal)
line and paragraph level
- leading (Line Spacing)
- tracking
- Indent
- justification
- inter-paragraph spacing
- text-flow
User scenarios
annotations
(see Scenario 1a)
- open file
- apply changes
- add text information to image
- no effects, standard font+style+size
Creating Original Art
- create canvas
- add image parts
- brushwork
- alter images
- define textshape
- experiment with font-family/variant/soze/color
- layout text
- add effects to text
- let text interact with other parts of the composition
- do further brushwork
- apply more effects
- change wording
- change shape of text-box/path that text goes along
- fine-tune character styles
Icon Designer
- Open/hot link to vector image
- Polish & refine the icon
- add text
- apply pixel-based effects
- Review icon & make changes to vector image & edit text in GIMP. Go back to the 2nd bullet, and repeat.
- Save Icon