Difference between revisions of "Text-Handling in GIMP"

From GIMP GUI Redesign
Jump to: navigation, search
(Typography Overview)
(Evaluation)
(90 intermediate revisions by 3 users not shown)
Line 43: Line 43:
 
*''a span''
 
*''a span''
 
*''a paragraph''
 
*''a paragraph''
*''the whole text instance''
+
*''the whole text''
*''several instances of texts''
+
*''several texts''
  
 
=== Internationalisation ===
 
=== Internationalisation ===
 +
* full support of all Unicode content
 +
* support for all OpenType features
 
* multiple writing systems in the same text-box
 
* multiple writing systems in the same text-box
 +
* right to left and top-down textflow
  
 
=== Annotations ===
 
=== Annotations ===
Line 60: Line 63:
 
* cut, copy + paste of boxes
 
* cut, copy + paste of boxes
 
* wrap text to box or dynamic text box
 
* wrap text to box or dynamic text box
* text overflow from box to box
+
*text overflow from box to box
  
 
==== Text box geometry ====
 
==== Text box geometry ====
* text boxes of any shape
+
*text boxes of any shape
* text (baseline, top of caps) along path
+
*text (baseline, top of caps) along path
* alignment axis (left, right , centre) along path
+
*alignment axis (left, right , centre) along path
* box geometry transformations
+
*box geometry transformations
  
 
=== Text ===
 
=== Text ===
 
* add and delete characters
 
* add and delete characters
* full support for all characters covered by Unicode
 
 
* insert and overwrite
 
* insert and overwrite
 
* cut, copy + paste
 
* cut, copy + paste
 
* mangage line-breaks, paragraphs, etc.
 
* mangage line-breaks, paragraphs, etc.
* transformations
+
* transformations (to upper, to lower, capitalise)
** to upper, to lower, capitalise
 
** rotate
 
 
* execute spell check
 
* execute spell check
** select language (…-100s)
 
 
* search + replace, for this text, whole file + all open files
 
* search + replace, for this text, whole file + all open files
 
* rendering glyphs: fill, stroke and line style; see [http://blog.mmiworks.net/2009/07/teaching-interaction-09.html work on vector tool]
 
* rendering glyphs: fill, stroke and line style; see [http://blog.mmiworks.net/2009/07/teaching-interaction-09.html work on vector tool]
  
=== Rulers ===
+
=== Layout ===
* text specific rulers
+
*full control to the user on every level
* grid (see [http://en.wikipedia.org/wiki/Grid_%28page_layout%29 Wikipedia on Grid page layout ] )
+
*all this is done in the context of the overall work:
 +
**the canvas
 +
**the applied effects
  
=== Typography ===
 
  
* presets can be added, edited, deleted and applied
+
===Rulers===
 +
*text specific rulers
 +
*?grid (see http://en.wikipedia.org/wiki/Grid_%28page_layout%29 )
  
* manual access to all characters of a font: Glyph palette
+
=== Typography ===
 +
*presets can be added, edited, deleted and applied
 +
*manual access (M) to open type (OT) features: Glyph palette
  
 
'''Character level'''
 
'''Character level'''
* set font family (…-100s)
+
*Font family (…-100s)
* set font variant (1-~20)
+
*Font variant (1-~20)
* set size(values between 1-infinite)
+
*size(values between 1-infinite)
* set color
+
*Color (GIMP color selection)
* set hinting (2-5)
+
*Hinting (2-5)
* set kerning (value)
+
*Kerning (0,1)
* set tracking (value)
+
*faux bold+italics (0,1)(0,1)
* toggle faux bold+italics (0,1)(0,1)
+
*underline (0,1) + (options)
* toggle underline (0,1) + (options)
+
*through-line (0,1) + (options)
* toggle through-line (0,1) + (options)
+
*baseline shift (value)
* set baseline shift (value)
+
*language (…-100s)
 +
 
 +
+ [[OpenType features]]
  
see the list of non script-specific [[OpenType features]] (68)
+
*?glyph scaling (vertical and horizontal) (2 values)
examples:
 
* historical ligatures: Some ligatures were in common use in the past, but appear anachronistic today. Some fonts include the historical forms as alternates, so they can be used for a 'period' effect.
 
* superscript: use to automatically access the superior figures (more legible than scaled figures)
 
  
+ there are the script-specific features (also ~68)
+
'''line and paragraph level'''
 +
*leading (value)
 +
*tracking (value)
 +
*Indent (value)
 +
*alignment (justification (1 [?+4 for last line]), flush (2), center)
 +
*inter-paragraph spacing (value)
 +
*text-flow (2)
  
* set glyph scaling (vertical and horizontal) (2 values)
+
<!--
 +
== What's NOT in it ==
 +
This section cannot cover everything. Its purpose is to "draw the line".
 +
*paging
 +
*multi-columns
 +
*??text overflow (box to box)
 +
*footnotes
 +
*field functions
 +
*meta text (apart from Comment/Exif data)
 +
*automatic creation of content (TOC, tables,…)
  
'''line and paragraph level'''
+
-->
* set margins (4 values)
 
* set leading (value)
 
* set indent (value)
 
* choose alignment (justification (1 [?+4 for last line]), flush (2), center)
 
* set inter-paragraph spacing (value)
 
* choose text-flow (all 4 directions)
 
  
 
== User scenarios ==
 
== User scenarios ==
Line 126: Line 138:
 
=== Photographer (Annotations) ===
 
=== Photographer (Annotations) ===
  
(see [[User_Scenarios#1.a_Photo_Realistic|scenario 1a]])
+
(see Scenario 1a)
 
*open file
 
*open file
 
*apply changes
 
*apply changes
Line 187: Line 199:
 
=== Photographer (Annotations) ===
 
=== Photographer (Annotations) ===
 
==== text placement ====
 
==== text placement ====
one-click or define frame first (Gimp, Photoshop, Inkscape)
+
one-click '''or''' define frame first (Gimp, Photoshop, Inkscape)
 
* + gives most flexibility  
 
* + gives most flexibility  
 
* + is easy to handle  with one button
 
* + is easy to handle  with one button
 
* + feels real. You can grab a pen, place it and start writing right away
 
* + feels real. You can grab a pen, place it and start writing right away
the mouse pointer is important. A Cursor I is not useful for creating a box and a + is not handy to start typing right away.  
+
* - the mouse pointer is important. A Cursor I is not useful for creating a box and a + is not handy to start typing right away.  
  
Mandatory fixed-box definition (Indesign, Scribus)
+
forced frame-drawing (Indesign, Scribus)
* - may disturb the work-flow in a graphic tool but is appropriate for desktop publishing. In a graphic-context users should decide whether they want to break lines manually with the Enter-Button or by pre-defining a vertical border (e.g. the right and lower side of the box).
+
may disturb the work-flow in a graphic tool but is appropriate for desktop publishing. In a graphic-context user should decide whether he wants to break lines manually with the Enter-Button or by pre-defining a vertical border (e.g. the right and lower side of the box).
  
 
==== adding second element ====
 
==== adding second element ====
 
click anywhere outside the text-box
 
click anywhere outside the text-box
*+ fast
+
+ fast
*+ text-tool does what can be expected
 
 
 
confirm editing, then click outside the text-box (Photoshop)
 
*+ (see moving the box)
 
*- gets in the way of quickly creating multiple boxes
 
 
 
==== basic font-style-size settings ====
 
select tool preset and apply it:
 
* + quick
 
* + anytime, because applying to whole text is enough
 
* - tussle between using a general default for every box, having to pick one every time, or taking the last-used settings
 
 
 
 
==== resize ====
 
==== resize ====
grab corners/sides of box and drag (GIMP, PS)
+
grab corners of box and drag (GIMP)
* + quick, inside the tool
 
 
 
select transformation tool (Inkscape, Scribus)
 
* - leaving text-work for minor adjustmens
 
  
 
==== move ====
 
==== move ====
Line 222: Line 218:
 
select move tool, then click
 
select move tool, then click
  
* - disturbs workflow
+
- disturbs workflow
 
 
select transformation tools, then click on text (Inkscape)
 
 
 
* + all transformations in one place
 
* - disturbs workflow
 
  
 
click and drag anywhere on the canvas, outside the text box (PS)
 
click and drag anywhere on the canvas, outside the text box (PS)
  
* + fast, basic transformations on hand
+
+ fast, basic transformations on hand
  
==== switch annotations on/off ====
 
not possible in GIMP
 
  
=== Creating Original Art ===
 
==== text along path and custom text-box shape ====
 
  
path and text, then "merge. No text-box shape transforms (GIMP)
+
=== family and style/variant selection ===
* + can be done anytime
 
* - text DOES NOT stay editable
 
* - order things are done is mandatory: both, text and path have to exist in the first place
 
* - also the path has to be selected in the path dialog, though the text is selected on the canvas, to attach one to the other.
 
 
 
first path, then text (Photoshop)
 
* + It feels intuitive to move text tool on or inside a path and thereby "attaching" the text to it
 
* + one tool to place regular text, attach it to a path or wrap it to a shape
 
* + stays editable
 
* + warping presets can be applied anytime
 
* + nice to define either baseline or box shape in the same way using the path tool
 
* + option of flipping text to other side of path/use ascender instead of descender to aline with path
 
* - no direct way to later make an already written (and formatted) text go along a path
 
 
 
first path then text with special text along path tool (InDesign)
 
* + stays editable
 
* + text boxes can be directly transformed by grabbing a corner, etc.
 
* - no direct way to later make an already written (and formatted) text go along a path
 
* - special tool can only be used on path anyway. PS gives a better solution
 
 
 
path and text, then "merge". Text-box form is part of text properties (Scribus)
 
* + can be done anytime
 
* + text box shape as part of text properties is really effective
 
* + separation of path and text-box form makes sense. However, when making text go along a path the path becomes the form of the text box.
 
* - order things are done is mandatory: both, text and path/shape have to exist in the first place
 
 
 
path/shape and text, then "merge" (Inkscape)
 
* + can be done anytime
 
* + nice universal solution, only the last step ("along path" or "flow into form") differs
 
* + text and path always editable
 
* - order things are done is mandatory: both, text and path/shape have to exist in the first place
 
 
 
==== font family and style/variant selection ====
 
  
 
all-in-one (Inkscape, Gimp)
 
all-in-one (Inkscape, Gimp)
Line 280: Line 234:
 
* - list grows in length by a considerable amount
 
* - list grows in length by a considerable amount
 
* - hard to tell sub-fonts of the same family and different fonts apart
 
* - hard to tell sub-fonts of the same family and different fonts apart
 +
  
 
two separate selectors (Photoshop, InDesign, Scribus)
 
two separate selectors (Photoshop, InDesign, Scribus)
 
* + Good overview of families
 
* + Good overview of families
* + good for work in one family
 
 
* - users don't see what variants exist, but have to actually select a font to get this information. This takes time when browsing through (Open Type) fonts.
 
* - users don't see what variants exist, but have to actually select a font to get this information. This takes time when browsing through (Open Type) fonts.
 +
* -
  
  
find a middle way
+
two-step selection with variant as a sub-menu
 +
* + only one selector needs less menu space
 +
* + Good overview of families
 +
* + browsing feels quick
 +
* + one click selection
 +
* - user don't see what variants exist (Mouseover helps)
  
 
'''Additional remarks'''
 
'''Additional remarks'''
Line 293: Line 253:
 
* An icon showing the font's type (TTF, OT, etc) helps (also visually) when browsing the font list.
 
* An icon showing the font's type (TTF, OT, etc) helps (also visually) when browsing the font list.
  
==== native font variant versus variant toggling (?faux) ====
+
=== native font variant versus variant toggling (?faux) ===
 +
 
 +
no faux bold/italics, only font-integrated options available (Scribus)
 +
 
 +
faux bold/italics toggles
 +
if implemented an automatic switch to pre-designed (Inkscape) applies a change not in the place where user sets it. At least an indicator should be present.
 +
An explicit '''faux''' b./i. switch (Photoshop) seems more intuitive and gives more control to the user (double bold).
  
 
GIMP
 
GIMP
 
At current state GIMP does not behave in any of the ways mentioned above. Buttons for faux (presumably) b./i. exist. The display does not indicate a switch to an existent pre-defined sub-font. Also, the toggle buttons do not have any effect when a respective sub-font hast been chosen. (no double bold). A decision should be taken about the way this works and feedback needs to be give to the user.
 
At current state GIMP does not behave in any of the ways mentioned above. Buttons for faux (presumably) b./i. exist. The display does not indicate a switch to an existent pre-defined sub-font. Also, the toggle buttons do not have any effect when a respective sub-font hast been chosen. (no double bold). A decision should be taken about the way this works and feedback needs to be give to the user.
  
no faux bold/italics, only font-integrated options available (Scribus)
 
  
 +
=== Advanced Typography ===
  
faux bold/italics toggles
 
  
if implemented an automatic switch to pre-designed (Inkscape) applies a change not in the place where user sets it. At least an indicator should be present.
+
=== Open Type ===
 +
OpenType is only available in Photoshop (basic functionality) and InDesign (extensive functionality). All Options are accessed via a menu offering them as on/off switches.  
  
An explicit ''faux'' b./i. switch (Photoshop) seems more intuitive and gives more control to the user (double bold).
+
* + too much for direct access via toolbox
 +
* - when wanting to select more than one, users have to open the menu again and again.  
  
==== transformations of text(-box) (e.g. for perspective) ====
+
=== placement of tool options ===
select desired transformation tool, apply
 
* + universal
 
* - only applicable to text. box is not an object itself
 
* - text is non editable afterwards (only if transformation is undone)
 
  
Photoshop
+
toolbox/toolbar
* simple shape:
+
* + more (all) options on screen
** scaling changes box
+
* + no extra dialog
** rotating changes text+box
+
* + users can do many changes with one-click
* + stays editable
+
* - uses space
 +
* - the options need to be divided, some features (e.g. OpenType features, advanced functions) are put in a menu
  
* complex shape:
 
** original shape is copied to a text shape
 
** transformations always effect text+box
 
* - easy to lose the ability to edit text
 
  
Inkscape
+
extra window (text editor, options)
* scaling changes text (and box)
+
* + all of the functionality in one place (at least that's possible)
* rotating changes only text
+
* + good overview
* other transformations change text+box
+
* + focus on textwork makes it especially fast to work with
 +
* + comes handy in cases where effects/layouting disturb editing.
 +
* - Having some of the formatting options only available in external dialog (Inkscape) is bad for the workflow.
 +
* - Changes are not in the context of the work
  
==== Advanced Typography ====
+
GIMP
''Photoshop (and InDesign)'':
+
Gimp currently uses a combination of toolbox, extra window and heads-up-display
 +
* + separable radius of effect: toolbox for whole text-box, hud for selected text.
 +
* - above also presents difficulties:
 +
* - in none of the three, ALL options be found
 +
* - a checkbox does not seem the right way to start the text-editor
  
The most basic settings are in a toolbar. For quick typography this does the job. The toolbar also includes a button to open the typography window.
 
  
The typography window with it's two tabs and an included menu contains all options available.
+
=== tool presets/styles ===
The first tab shows all settings on a character level, the second one on the paragraph level. The menu hosts all the settings plus a few extra options, like a reset.
+
Inkscape does not save any user settings in the text tool besides setting a default.  
  
Character tab:
 
font family and variant come first. The next section contains metrical adjustmens of font size, leading (line-spacing), tracking (letter-spacing) and kerning. Whereas the former three work on any selection, kerning needs to be adjusted for individual pairs of letters. Therefore the cursor has to be placed between the two letters, to make the the kerning setting accessible.
 
  
* - confusing that entry boxes show unit ( Pt ) but this is not changeable.
+
tool presets (GIMP, Photoshop)
 +
* + give users the option to customize and build a library of often used settings
 +
* + integrate well with the rest of the program. Universal solution
 +
* - They are not where the text settings are made
 +
* - users cannot apply them to already existing text, eliminating a big number of possible use cases. In GIMP one can apply them to a selected text, but only to the whole box. (Also, the behavior is not always predictable: Switching between tool presets changes the text orientation. Bug?)
  
The next section allows for vertical and horizontal glyph scaling, plus setting a baseline offset and selecting a text color.
+
text styles (Scribus, InDesign)
 +
* + give users the option to customize and build a library of often used settings
 +
* + always applicable, making it possible to write first and format later with some predefined styles. This gives more freedom.
 +
* + can be put next to the text settings, giving quick access and making it easy to see they take effect
 +
* - need toolbox space (toolbox, because they only make sense when quickly accessible)
  
Next comes a row of buttons for toggling faux bold, italics, capitals, small capitals, superscript, subscript, underline and through-line. Last comes a language selector and a drop-down menu to choose hinting.
+
=== text along path and custom text-box shape ===
  
Paragraph tab:
+
first path, then text (Photoshop)
All settings affect the whole paragraph.
+
* + It feels intuitive to move text tool on or inside a path and thereby "attaching" the text to it
 +
* + one tool that does both
 +
* + stays editable
 +
* + warping presets can be applied anytime
 +
* + nice to define either text line or box shape in the same way using the path tool
 +
* - no direct way to later make an already written (and formatted) text go along a path
  
First comes a line of alignment buttons. Justification options are greyed out, when text is in a dynamic shape.  
+
first path then text with special text along path tool (InDesign)
 +
* + stays editable
 +
* + text boxes can be directly transformed by grabbing a corner, etc.
 +
* - no direct way to later make an already written (and formatted) text go along a path
 +
* - special tool can only be used on path anyway. PS gives a better solution
  
The next section allows for setting a first line indent, as well as general left or right indents and spacing before and after the paragraph.
+
path and text, then "merge". Text-box form is part of text properties (Scribus)
 +
* + can be done anytime
 +
* + text box shape as part of text properties is really effective
 +
* + separation of path and text-box form makes sense. However, when making text go along a path the path becomes the form of the text box.
 +
* - text along path is not really convenient to use. selecting both, then chosing the menu item...
  
 +
path/shape and text, then "merge" (Inkscape)
 +
* + can be done anytime
 +
* + nice universal solution, only the last step ("along path" or "flow into form") differs
 +
* + text and path always editable
 +
* - not really convenient to use. selecting both, then chosing the menu item...
 +
 +
path and text, then "merge. No text-box shape transforms (GIMP)
 +
* + can be done anytime
 +
* - DOES NOT stay editable
 +
* - not really convenient to use. selecting both, then chosing the menu item...
 +
* - also the path has to be selected in the path dialog, though the text is selected on the canvas, to attach one to the other.
 +
 +
== Analysis ==
 +
 +
 +
 +
=== starting points ===
 +
 +
{| border="1" cellpadding="5" cellspacing="0"
 +
!
 +
!dynamic shape
 +
!fixed basic (rectangular) shape
 +
!(any) vector shape
 +
|-
 +
|'''aims/scenarios'''
 +
|click'n'type
 +
 +
workflow
  
Overall:
+
text centered
* + the tabs are a functional way of using rare space
 
* + tabs provide better overview through structurization
 
* + the grouping is mostly understandable
 
  
 +
small amounts of text
  
''Inkscape'':
+
non-strict layouting
  
Inkscape offers a toolbar and an extra window for text-settings.
+
area/shape is not an object as itself
 +
|layout centered = placement control
  
Extra Window
+
prevent/control intereference with other objects on canvas (boundaries)
  
Editing tab: Plain text
+
use box as a shape (the box itself is s.th.)
  
Font tab: Select font family, variant and size. Also alignment, text-flow and line-spacing. A preview is in the bottom line.
+
justification
  
Toolbar
 
  
font family, no variant (!), size, bold and italics, alignment, super- and subscript. Leading, tracking, spacing between words, kerning, vertical shift, glyph rotation and text-flow.
+
|generally broad variety of aims
  
 +
free art vs. exact layouting
  
* + clear icons
+
interaction with rest of canvas
* + good control for metric settings
 
* + glyph palette
 
* - distribution of settings
 
  
 +
|-
 +
|'''creating'''
 +
|click + enter text,
 +
sets start point of baseline
  
OpenType is only available in Photoshop (basic functionality) and InDesign (extensive functionality). All Options are accessed via a menu in the typography window. They are presented as as on/off switches.
+
resulting "shape" is always rectangular
 +
| click + drag
  
* + too much for direct access via toolbox
+
? convert rectangular vector shape + enter text?
* - when wanting to select more than one, users have to open the menu again and again.
+
| make vector or use existing
  
Checkboxes seem to solve the above issue
+
- wrap existing text to it
  
==== tool presets/styles ====
+
- enter text in shape with text tool
  
tool presets (GIMP, Photoshop)
+
|-
* + give users the option to customize and build a library of often used settings
+
|'''modifying'''
* + integrate well with the rest of the program. Universal solution
+
|resize not needed (if so -> becomes fixed shape)
* - users cannot apply them to already existing text, eliminating a big number of possible use cases. In GIMP one can apply them to a selected text, but only to the whole box. (Also, the behavior is not always predictable: Switching between tool presets changes the text orientation. Bug?)
 
  
text styles (Scribus, InDesign)
+
in-text layouting might modify shape
* + give users the option to customize and build a library of often used settings
 
* + always applicable, making it possible to write first and format later with some predefined styles. This gives more freedom.
 
* + can be put next to the text settings, giving quick access and making it easy to see they take effect
 
* - need toolbox space (toolbox, because they only make sense when quickly accessible)
 
  
Inkscape does not save any user settings in the text tool besides setting a default.
+
''rotate''
 +
*text only (changes box anyways)
  
=== Icon Design ===
+
move
==== glyph palette ====
 
not available (GIMP, Photoshop)
 
* - A switch to other tools takes time to open the tool and searching the desired font again
 
  
=== Web Images Production ===
+
stroke/fill
settings not applicable to several texts (unless style-markup exists)
 
  
 +
convert to fixed shape
  
=== General ===
+
convert to vector shape
==== placement of tool options ====
 
  
tool options (on side)/ toolbar (on top)
+
| resize shape (alters line breaks)
* + more (all) options on screen
 
* + no extra dialog
 
* + users can do many changes with one-click
 
* - uses space
 
* - the options need to be divided, some features (e.g. OpenType features, advanced functions) are put in a menu
 
  
 +
''rotate''
 +
*text only
 +
*shape only (changes to vector shape mode)
 +
*text + shape (changes to vector shape mode)
 +
move
  
extra window (text editor, options)
+
stroke/fill
* + all of the functionality in one place (at least that's possible)
 
* + good overview
 
* + focus on textwork makes it especially fast to work with
 
* + comes handy in cases where effects/layouting disturb editing.
 
* - Having some of the formatting options only available in external dialog (Inkscape) is bad for the workflow.
 
* - Changes are not in the context of the work (no live update on canvas)
 
  
GIMP currently uses a combination of toolbox, extra window and heads-up-display
+
conversion to dynamic shape
* + separable radius of effect: toolbox for whole text-box, hud for selected text.
 
* - above also presents difficulties:
 
* - in none of the three, ALL options be found
 
* - a checkbox does not seem the right way to start the text-editor
 
  
== Analysis ==
+
convert to vector shape
  
In GIMP text handling there are text, as text itself, vector object container and paths which modify text.
+
| resize shape (alters line breaks)
Text (down to glyph level),  vector container and path must all be able to be manipulated individually.
 
  
=== Text ===
+
node manipulation (alters line breaks)
* Text, as text itself
 
** it has no container
 
** but a position
 
** and typographical parameters
 
  
==== Typography Overview ====
+
''rotate''
 +
*text only
 +
*shape only
 +
*text + shape
  
[[Image:Typography_overview.jpg]]
+
move
  
(missing: inter-paragraph spacing, text-flow)
+
any other transformation applicable to vectors
These are all properties that are part of the text itself and do not need an additional object (e.g. a container) to take effect.
 
  
The followig are text properties but need an external object to take effect:
+
stroke/fill
  
* margins (debatable whether left and top margin have an effect in text without box. They could shift it according to the original coordinate.)
+
conversion to dynamic shape (e.g. unbind from vector)
* justification
 
  
=== Vector object container ===
+
not possible to make basic shape
  
* Vector object containers
+
|}
The text vector container spans from:
 
** a simple text container
 
** to a complex geometric vector form.
 
  
** the text is contained
 
** the text layout is modified by the vector shape
 
** it provides a reference for typographic features that need it. (margins, justification)
 
  
 
==== specific text-shape objects for complex shapes? ====
 
==== specific text-shape objects for complex shapes? ====
Line 484: Line 470:
 
* independence of vector
 
* independence of vector
 
* possibility of adding text-specific controls
 
* possibility of adding text-specific controls
 +
 +
 +
the former seems to better reflect the assumptions of this starting point
  
 
==== container for complex shapes? ====
 
==== container for complex shapes? ====
Line 491: Line 480:
 
* provides a good way of keeping original vectors as shapes while still providing text-specific controls to it thereby adressing some of the points above.
 
* provides a good way of keeping original vectors as shapes while still providing text-specific controls to it thereby adressing some of the points above.
  
==== holes/wrapping around vectors ====
+
=== along path/from path ===
text can not only be inside a vector shape but also around a vector shape.
 
 
 
* property of the vector object
 
* linked to as many instances of text as wanted
 
* also vector shapes serving as text containers can have this property towards other text instances
 
* Users need to be able to explicitly control which text instances the vector object influences.
 
 
 
=== Paths ===
 
* Path which modifies text, or more specifically
 
** the baseline(s)
 
** the alignment-axis
 
 
 
**if the text is contained in a vector shape the path modifies the text- which is contained by the vector object.
 
 
 
  
 
Text along path (correct name: ''baseline along vector''): A vector is created first, and then existing text elements are linked to it or a new text is entered along the vector. Direction, start and end point are adjustable.   
 
Text along path (correct name: ''baseline along vector''): A vector is created first, and then existing text elements are linked to it or a new text is entered along the vector. Direction, start and end point are adjustable.   
  
[[Image:text_exmp_t-a.jpg]]
+
Also a new mode, namely ''start margin along vector'' is needed. It dissolves the standard of parallel baselines (1). It might also be used as an alternate way of rotating text. (e.g. a straight diagonal vector) (2) and is combineable with any (vector) shape (3).  
 
 
Also a new mode, namely ''start margin along vector'' is needed. It dissolves the standard of parallel baselines.
 
  
[[Image:text_exmp_t-f.jpg]]
+
(1) [[Image:Margin_vector.png]] (2) [[Image:Margin_rotate.png]] (3) [[Image:Margin_vector_shape.png]]
  
 
see also: [[Geometry of text placement]]
 
see also: [[Geometry of text placement]]
  
=== combinations ===
+
=== Transformation of shapes ===
  
==== positioning ====
+
==== resize- or rotation behavior ====
 
+
the leading question is whether or how these transformations affect the box, the text or both and how this is to be controlled.
as positions on the canvas of text elements and properties are likely to conflict the hierarchy is as follows:
 
 
 
* the container
 
* the path
 
* the text itself
 
 
 
Position properties are not lost when not taking effect in hierarchy. When connections between objects is cut, the one lower in hierarchy returns to its own position
 
 
 
==== Overview ====
 
 
 
{| border="1" cellpadding="5" cellspacing="0"
 
!
 
!Sole text
 
!rectangular vector
 
!complex vector
 
|-
 
|'''no path'''
 
|[[Image:Text_exmp_t-n.jpg]]
 
* positioning by text obejct (coordinate is property)
 
* Only two (left and top) boundaries
 
* alignment and justification properties do not take effect
 
* margin can only take effect on two boundaries
 
|[[Image:Text_exmp_rv-n.jpg]]
 
* positioning by vector object
 
* all four boundaries available
 
* = alignment, justification, margins, all there
 
|[[Image:Text_exmp_cv-n.jpg]]
 
* positioning by vector object
 
|-
 
|'''along path'''
 
 
 
Options: (options in brackets, defaults in italics)
 
* Flip side (''left side''/right side)
 
* set range on path (''whole path'')
 
* toggle multiple lines? (''on''/off)
 
* set reference line (descender height, ''baseline'', median, cap height, ascender height)
 
 
 
where does new lines get added? Moving up is not in line with the coordinate thing of sole text
 
 
 
|[[Image:Text_exmp_t-a.jpg]]
 
* positioning by path
 
* provides third (second in text flow) boundary = end of path!
 
* Left/right alignment available
 
 
 
|[[Image:Text_exmp_rv-a.jpg]]
 
* positioning by vector object
 
 
 
|[[Image:Text_exmp_cv-a.jpg]]
 
* positioning by vector object
 
 
 
|-
 
|'''From path'''
 
 
 
* flip side(''left''/right side) (e.g. flip direction)
 
* set range on path (''whole path'')
 
* ?line overlap (''on''/off)
 
** happens with small leading values too
 
|[[Image:Text_exmp_t-f.jpg]]
 
* positioning by path
 
 
 
|[[Image:Text_exmp_rv-f.jpg]]
 
* positioning by vector object
 
 
 
|[[Image:Text_exmp_cv-f.jpg]]
 
* positioning by vector object
 
 
 
|-
 
|from+along path
 
 
 
* options and defaults are defined by individual path modifiers
 
 
 
|[[Image:Example.jpg]]
 
* positioning by from path
 
 
 
|[[Image:Example.jpg]]
 
* positioning by vector object
 
 
 
|[[Image:Example.jpg]]
 
* positioning by vector object
 
|}
 
  
 +
resizing of text+box is on the one hand intuitive and context oriented, but on the other hand it violates full typographical control. Also when for example dragging the corner of a text box one does not grab the contained text, thus maybe does not expect it to change.
  
  
=== Transformations ===
+
for rotation the picture is a bit different: Here one would expect box and text to rotate simultaneously.
the leading question is whether or how these transformations affect the box, the text or both. a distinction has to be made between transformations that alter the shape of the text-box but leaving the glyph-shapes intact and transformation that affect the glyphs (e.g. 3D-perspective). Users need control over the scope of the transformation.
 
==== resizing====
 
 
 
resizing of text+box is on the one hand intuitive and context oriented, but on the other hand it violates full typographical control. Also when for example dragging the corner of a text box one does not grab the contained text, thus maybe does not expect it to change.
 
  
==== rotation ====
+
This ambivalence can be solved, when the box is seen as the orientation for the text. The text is "aligned" to it. Therefore it might very well lead to a rotation of the text. On the other hand and especially for vector shapes, a rotation of either one, shape or text, is needed.
for rotation the picture is a bit different: Here one would expect box and text to rotate simultaneously, e.g. the box is seen as the orientation for the text. The text is "aligned" to it.  
 
Yet (and especially for vector shapes) a rotation of either one, shape or text, is needed.
 
  
  
The new GIMP handles for resizing/transforming could be useful. (compare: [http://blog.mmiworks.net/2009/07/teaching-interaction-09.html student team 1] )
+
The new GIMP handles for resizing/transforming could be useful. (compare: student team 1: http://blog.mmiworks.net/2009/07/teaching-interaction-09.html )
  
 
=== presets/styles ===
 
=== presets/styles ===
Line 695: Line 583:
 
|}
 
|}
  
=== misc ===
 
  
 
OpenType features are plentisome: Cannot be present on first level menu (maybe it suffices to have them in the menubar). However, they need to be accessible in a checkbox-manner to allow for quick switching on/off of multiple OT features.
 
OpenType features are plentisome: Cannot be present on first level menu (maybe it suffices to have them in the menubar). However, they need to be accessible in a checkbox-manner to allow for quick switching on/off of multiple OT features.
Line 701: Line 588:
 
A simple glyph palette should provide manual access to all a font has to offer
 
A simple glyph palette should provide manual access to all a font has to offer
  
 +
=== misc ===
 +
bold/italics could be named "manual bold/italics" and always do this. Professionals know about the possible existence of sub-fonts.
  
* bold/italics could be named "manual bold/italics" and always do this. Professionals know about the possible existence of sub-fonts.
+
stroke text or basic effect like drop-shadows should be shared with the new vector-tool. Text is nothing else than vectors.  
 
 
* stroke text or basic effect like drop-shadows should be shared with the new vector-tool. Text is nothing else than vectors.
 
  
==== font family and variant selection ====
+
for font selection a two-step mode with variant as a sub-menu should provide overview and accessibility. A preview of the font and an icon showing it's type should be implemented.
  
''Alternative:''
+
a distinction has to be made between transformations that alter the shape of the text-element but leaving the glyph-shapes intact and transformation that affect the glyphs (e.g. 3D-perspective). Users have to be able to set the scope of the transformation.
two-step selection with variant as a sub-menu
 
* + only one selector needs less menu space
 
* + Good overview of families
 
* + browsing feels quick
 
* + one click selection
 
* - user don't see what variants exist (Mouseover helps)
 
* - difficult to handle
 
  
==== effects/transformation and boundaries ====
+
=== effects/transformation and boundaries ===
 
Current situation:
 
Current situation:
 
when transforming text it loses its text-property but is nevertheless still limited to the size of the original text, which was used to layout the text (as a layer boundary) (the purpose for limiting the text area may be very different from the one for limiting a layer to a certain size)
 
when transforming text it loses its text-property but is nevertheless still limited to the size of the original text, which was used to layout the text (as a layer boundary) (the purpose for limiting the text area may be very different from the one for limiting a layer to a certain size)
  
 
In the future this issue will gain further importance by text being always editable (and therefore layouted by the text-engine).
 
In the future this issue will gain further importance by text being always editable (and therefore layouted by the text-engine).
A transformation of glyphs or stroking them alters the visual size of the text. Line-breaks and wrapping (also in advanced text-element shapes) are calculated based on the dimensions of the glyph.
+
A transformation of glyphs or stroking them alters the visual size of the text. Line-breaks and wrapping (also in advanced text-element shapes) are calculated based on the dimensions of the glyph.
 +
 
 +
A solution has to be defined on both levels, the mathematical and the visual.
 +
 
 +
=== layers/text layers/text-elements ===
 +
 
 +
In accordance to the general discussion on the role of layers (see: [[Analysis#layers]] or [[Evaluation_Notes_-_Creating_Original_Art#Text]] for text use)the behavior of text layers needs to be redefined.
 +
Right now every text-element created automatically creates a new layer.
  
 
== scope of text-tool ==
 
== scope of text-tool ==

Revision as of 15:00, 4 April 2012

Introduction

Going beyond just looking at the Text tool, this project is about the complete text handling in GIMP. Examples of what this project addresses are: typographical control to the highest degree; wrapping to paths; arbitrary vector shapes for text boxes; placement and stacking order of multiple text boxes within a layer.

Vision

To guide all of the design work of this project, a vision was formulated for it. We combined GIMP’s product vision with insight into the activity and needs of core GIMP users where it comes to text, and added into the mix GIMP’s roadmap (i.e. GEGL). Boiled down to the essence, the vision is as follows:

  • Text in GIMP is always part of the composition—unless it is an annotation
  • The canvas is not a page; there is no such thing as paging in GIMP
  • Text in GIMP is both for reading and used as graphical shapes; meta data in text—mark-up, semantics—are not supported

GIMP users get:

  • Minute control over typography and the layout of text on the canvas
  • internationalisation of text handling, for all locales supported by unicode
  • text remains editable forever
  • super-fast workflow, when they are experienced

Functionality

Field survey

In order to compile a comprehensive list of what future text-handling in GIMP should include, we did a survey of other software packages in the field of GIMP.

Text in InDesign

Text in Scribus

Text in Photoshop

Text in Inkscape

Additionally a review of current text-functionality in GIMP, its technical background as well as capabilities of current or future libraries has been done.

Updated Text Functionality in Gimp 2.7.4

Processing of Text Input in Gimp

Pango features

Harfbuzz

note: just about all traits and transformations described below that can be applied to text, can be applied to:

  • a point in the text
  • a span
  • a paragraph
  • the whole text
  • several texts

Internationalisation

  • full support of all Unicode content
  • support for all OpenType features
  • multiple writing systems in the same text-box
  • right to left and top-down textflow

Annotations

  • add, edit and delete annotations
  • show/hide
  • relate annotation to canvas
  • file-wide search of annotation text

Text box

  • add and delete text boxes
  • set position, size and stacking order
  • cut, copy + paste of boxes
  • wrap text to box or dynamic text box
  • text overflow from box to box

Text box geometry

  • text boxes of any shape
  • text (baseline, top of caps) along path
  • alignment axis (left, right , centre) along path
  • box geometry transformations

Text

  • add and delete characters
  • insert and overwrite
  • cut, copy + paste
  • mangage line-breaks, paragraphs, etc.
  • transformations (to upper, to lower, capitalise)
  • execute spell check
  • search + replace, for this text, whole file + all open files
  • rendering glyphs: fill, stroke and line style; see work on vector tool

Layout

  • full control to the user on every level
  • all this is done in the context of the overall work:
    • the canvas
    • the applied effects


Rulers

Typography

  • presets can be added, edited, deleted and applied
  • manual access (M) to open type (OT) features: Glyph palette

Character level

  • Font family (…-100s)
  • Font variant (1-~20)
  • size(values between 1-infinite)
  • Color (GIMP color selection)
  • Hinting (2-5)
  • Kerning (0,1)
  • faux bold+italics (0,1)(0,1)
  • underline (0,1) + (options)
  • through-line (0,1) + (options)
  • baseline shift (value)
  • language (…-100s)

+ OpenType features

  • ?glyph scaling (vertical and horizontal) (2 values)

line and paragraph level

  • leading (value)
  • tracking (value)
  • Indent (value)
  • alignment (justification (1 [?+4 for last line]), flush (2), center)
  • inter-paragraph spacing (value)
  • text-flow (2)


User scenarios

Photographer (Annotations)

(see Scenario 1a)

  • open file
  • apply changes
  • add text information to image
    • no effects, basic font+style+size
  • place text closer to part of image the note is about
  • on/off for annotations when wanting to work undisturbed

Creating Original Art

text as graphics

  • [no-text work]
  • freely define text-box-shape
  • enter text
  • experiment with font-family/variant/size/color
  • apply effects on all text elements
  • apply overall effect (let text "interact" with other parts of the composition)
  • transformation of text(-box) for perspective, 3D, paths.
  • fine-tune text, making use of advanced typography and optional manual replacements
  • apply more effects/brushwork/…
  • change wording

text as information

  • create several text-boxes (e.g. info)
    • define overflow direction
  • enter text / paste text (formatted or plain)
  • work on typography
    • basic settings font family + variant + size + color
    • set paragraph or text-box layouting (e.g. alignment, justification, writing direction, hyphenation)
    • fine-tune text, making use of advanced typography/OpenType and optional manual replacements
  • move, resize, reshape, reorder boxes
  • save/export/print
  • return later - load file
  • change wording/correct text
    • maybe change font (other computer)
    • adjust typography
  • save/export/print

Icon Design

  • Open/hot link to vector image
  • Polish & refine the icon
  • add very small amount of text
    • manually pick a glyph
  • deform text (vector-based)
  • apply pixel-based effects
  • Review icon & make changes to vector image (& edit text in GIMP). Go back to the 2nd bullet, and repeat.
  • Save Icon

Web Images - Production

text use mostly in buttons etc.

  • insert text, where it needs to be graphically altered or integrated with the pixel level
  • replacement of text for production of multiple instances of the same design element
  • Make sets of image elements, see how they work together
    • see how use of text in different parts works together - adjust typography accordingly
  • Export parts in optimised web format

Evaluation

evaluated tools: GIMP (2.7.4), Inkscape, Scribus, InDesign, Photoshop

Photographer (Annotations)

text placement

one-click or define frame first (Gimp, Photoshop, Inkscape)

  • + gives most flexibility
  • + is easy to handle with one button
  • + feels real. You can grab a pen, place it and start writing right away
  • - the mouse pointer is important. A Cursor I is not useful for creating a box and a + is not handy to start typing right away.

forced frame-drawing (Indesign, Scribus) may disturb the work-flow in a graphic tool but is appropriate for desktop publishing. In a graphic-context user should decide whether he wants to break lines manually with the Enter-Button or by pre-defining a vertical border (e.g. the right and lower side of the box).

adding second element

click anywhere outside the text-box + fast

resize

grab corners of box and drag (GIMP)

move

select move tool, then click

- disturbs workflow

click and drag anywhere on the canvas, outside the text box (PS)

+ fast, basic transformations on hand


family and style/variant selection

all-in-one (Inkscape, Gimp)

  • + only one selector needs less menu space
  • + immediate overview of all available font options
  • + 1 click selection
  • - list grows in length by a considerable amount
  • - hard to tell sub-fonts of the same family and different fonts apart


two separate selectors (Photoshop, InDesign, Scribus)

  • + Good overview of families
  • - users don't see what variants exist, but have to actually select a font to get this information. This takes time when browsing through (Open Type) fonts.
  • -


two-step selection with variant as a sub-menu

  • + only one selector needs less menu space
  • + Good overview of families
  • + browsing feels quick
  • + one click selection
  • - user don't see what variants exist (Mouseover helps)

Additional remarks

  • A preview in the font selection tool comes handy and saves time as users can omit unnecessary tryout clicks.
  • An icon showing the font's type (TTF, OT, etc) helps (also visually) when browsing the font list.

native font variant versus variant toggling (?faux)

no faux bold/italics, only font-integrated options available (Scribus)

faux bold/italics toggles if implemented an automatic switch to pre-designed (Inkscape) applies a change not in the place where user sets it. At least an indicator should be present. An explicit faux b./i. switch (Photoshop) seems more intuitive and gives more control to the user (double bold).

GIMP At current state GIMP does not behave in any of the ways mentioned above. Buttons for faux (presumably) b./i. exist. The display does not indicate a switch to an existent pre-defined sub-font. Also, the toggle buttons do not have any effect when a respective sub-font hast been chosen. (no double bold). A decision should be taken about the way this works and feedback needs to be give to the user.


Advanced Typography

Open Type

OpenType is only available in Photoshop (basic functionality) and InDesign (extensive functionality). All Options are accessed via a menu offering them as on/off switches.

  • + too much for direct access via toolbox
  • - when wanting to select more than one, users have to open the menu again and again.

placement of tool options

toolbox/toolbar

  • + more (all) options on screen
  • + no extra dialog
  • + users can do many changes with one-click
  • - uses space
  • - the options need to be divided, some features (e.g. OpenType features, advanced functions) are put in a menu


extra window (text editor, options)

  • + all of the functionality in one place (at least that's possible)
  • + good overview
  • + focus on textwork makes it especially fast to work with
  • + comes handy in cases where effects/layouting disturb editing.
  • - Having some of the formatting options only available in external dialog (Inkscape) is bad for the workflow.
  • - Changes are not in the context of the work

GIMP Gimp currently uses a combination of toolbox, extra window and heads-up-display

  • + separable radius of effect: toolbox for whole text-box, hud for selected text.
  • - above also presents difficulties:
  • - in none of the three, ALL options be found
  • - a checkbox does not seem the right way to start the text-editor


tool presets/styles

Inkscape does not save any user settings in the text tool besides setting a default.


tool presets (GIMP, Photoshop)

  • + give users the option to customize and build a library of often used settings
  • + integrate well with the rest of the program. Universal solution
  • - They are not where the text settings are made
  • - users cannot apply them to already existing text, eliminating a big number of possible use cases. In GIMP one can apply them to a selected text, but only to the whole box. (Also, the behavior is not always predictable: Switching between tool presets changes the text orientation. Bug?)

text styles (Scribus, InDesign)

  • + give users the option to customize and build a library of often used settings
  • + always applicable, making it possible to write first and format later with some predefined styles. This gives more freedom.
  • + can be put next to the text settings, giving quick access and making it easy to see they take effect
  • - need toolbox space (toolbox, because they only make sense when quickly accessible)

text along path and custom text-box shape

first path, then text (Photoshop)

  • + It feels intuitive to move text tool on or inside a path and thereby "attaching" the text to it
  • + one tool that does both
  • + stays editable
  • + warping presets can be applied anytime
  • + nice to define either text line or box shape in the same way using the path tool
  • - no direct way to later make an already written (and formatted) text go along a path

first path then text with special text along path tool (InDesign)

  • + stays editable
  • + text boxes can be directly transformed by grabbing a corner, etc.
  • - no direct way to later make an already written (and formatted) text go along a path
  • - special tool can only be used on path anyway. PS gives a better solution

path and text, then "merge". Text-box form is part of text properties (Scribus)

  • + can be done anytime
  • + text box shape as part of text properties is really effective
  • + separation of path and text-box form makes sense. However, when making text go along a path the path becomes the form of the text box.
  • - text along path is not really convenient to use. selecting both, then chosing the menu item...

path/shape and text, then "merge" (Inkscape)

  • + can be done anytime
  • + nice universal solution, only the last step ("along path" or "flow into form") differs
  • + text and path always editable
  • - not really convenient to use. selecting both, then chosing the menu item...

path and text, then "merge. No text-box shape transforms (GIMP)

  • + can be done anytime
  • - DOES NOT stay editable
  • - not really convenient to use. selecting both, then chosing the menu item...
  • - also the path has to be selected in the path dialog, though the text is selected on the canvas, to attach one to the other.

Analysis

starting points

dynamic shape fixed basic (rectangular) shape (any) vector shape
aims/scenarios click'n'type

workflow

text centered

small amounts of text

non-strict layouting

area/shape is not an object as itself

layout centered = placement control

prevent/control intereference with other objects on canvas (boundaries)

use box as a shape (the box itself is s.th.)

justification


generally broad variety of aims

free art vs. exact layouting

interaction with rest of canvas

creating click + enter text,

sets start point of baseline

resulting "shape" is always rectangular

click + drag

? convert rectangular vector shape + enter text?

make vector or use existing

- wrap existing text to it

- enter text in shape with text tool

modifying resize not needed (if so -> becomes fixed shape)

in-text layouting might modify shape

rotate

  • text only (changes box anyways)

move

stroke/fill

convert to fixed shape

convert to vector shape

resize shape (alters line breaks)

rotate

  • text only
  • shape only (changes to vector shape mode)
  • text + shape (changes to vector shape mode)

move

stroke/fill

conversion to dynamic shape

convert to vector shape

resize shape (alters line breaks)

node manipulation (alters line breaks)

rotate

  • text only
  • shape only
  • text + shape

move

any other transformation applicable to vectors

stroke/fill

conversion to dynamic shape (e.g. unbind from vector)

not possible to make basic shape


specific text-shape objects for complex shapes?

For complex shapes the question arises whether it is the original vector object that contains the text, or if a copy of it as an specific text-shape is better suited.

pro original vector:

  • unified approach
  • no doubling of tools
  • creating + later modyfing are the same
  • changing vector means changing text shape. This is especially important, as this starting point implies a close binding of text to the canvas setting.
  • if users want to losen this binding, a simple copy of the original vector is easily created

pro specific text-shape

  • independence of vector
  • possibility of adding text-specific controls


the former seems to better reflect the assumptions of this starting point

container for complex shapes?

a rectangular container around complex shapes provides advantages

  • specification of left and right
  • provides a good way of keeping original vectors as shapes while still providing text-specific controls to it thereby adressing some of the points above.

along path/from path

Text along path (correct name: baseline along vector): A vector is created first, and then existing text elements are linked to it or a new text is entered along the vector. Direction, start and end point are adjustable.

Also a new mode, namely start margin along vector is needed. It dissolves the standard of parallel baselines (1). It might also be used as an alternate way of rotating text. (e.g. a straight diagonal vector) (2) and is combineable with any (vector) shape (3).

(1) Margin vector.png (2) Margin rotate.png (3) Margin vector shape.png

see also: Geometry of text placement

Transformation of shapes

resize- or rotation behavior

the leading question is whether or how these transformations affect the box, the text or both and how this is to be controlled.

resizing of text+box is on the one hand intuitive and context oriented, but on the other hand it violates full typographical control. Also when for example dragging the corner of a text box one does not grab the contained text, thus maybe does not expect it to change.


for rotation the picture is a bit different: Here one would expect box and text to rotate simultaneously.

This ambivalence can be solved, when the box is seen as the orientation for the text. The text is "aligned" to it. Therefore it might very well lead to a rotation of the text. On the other hand and especially for vector shapes, a rotation of either one, shape or text, is needed.


The new GIMP handles for resizing/transforming could be useful. (compare: student team 1: http://blog.mmiworks.net/2009/07/teaching-interaction-09.html )

presets/styles

a set of user-saved settings needs to be applicable (1) after creating a text-element and (2) to parts of a text-element. Both is not possible with current tool-presets. Whether text should reflect later changes in the according style is subject to discussion, but probably out of GIMP's focus.

control/menu behavior

editor

The editor gives one-click access to a plain view of the text. All layouting apart from line-breaks and justification (both depending on the size of the text-element) needs to be visible.

Any intermediate abstraction from the image (e.g. turning the background off, but keeping the abstract shape of the text element) can be realized by the user via the layers dialog.

User can always switch between text-editor and canvas editing and changes made in the editor need to be displayed live on the canvas. Also the editor is the place where users shouldn't miss a single bit of text-functionality.

Toolbox, Editor and HUD

Current status: The toolbox settings do not consider a selection made. This makes sense in the logic of treating the text-element as a whole but easily gets in the way of formatting. Also the HUD (for applying changes to selected text only) does not contain all options.


Analysis of the three editing modes:

Toolbox HUD Editor
purpose main place for tool settings

on canvas work without getting in the way

quick access

undisturbed workflow

experimenting

plain view

undisturbed by canvas

proximity of text to options

scope full functionality restricted to basics


full functionality
implementation lack of space

grouping of features (e.g. justification type).

  • The button can present the current state.
can disturb the view:
  • trigger on/off
  • appear on mouseover
  • opacity of about 50%

affects space for transformations

quick switch via a button/shortcut

displays only in-text-layouting. shapes are not visible

live update of changes on the canvas

ordering of functionality reflects the toolbox

enough space, no grouping necessary


OpenType features are plentisome: Cannot be present on first level menu (maybe it suffices to have them in the menubar). However, they need to be accessible in a checkbox-manner to allow for quick switching on/off of multiple OT features.

A simple glyph palette should provide manual access to all a font has to offer

misc

bold/italics could be named "manual bold/italics" and always do this. Professionals know about the possible existence of sub-fonts.

stroke text or basic effect like drop-shadows should be shared with the new vector-tool. Text is nothing else than vectors.

for font selection a two-step mode with variant as a sub-menu should provide overview and accessibility. A preview of the font and an icon showing it's type should be implemented.

a distinction has to be made between transformations that alter the shape of the text-element but leaving the glyph-shapes intact and transformation that affect the glyphs (e.g. 3D-perspective). Users have to be able to set the scope of the transformation.

effects/transformation and boundaries

Current situation: when transforming text it loses its text-property but is nevertheless still limited to the size of the original text, which was used to layout the text (as a layer boundary) (the purpose for limiting the text area may be very different from the one for limiting a layer to a certain size)

In the future this issue will gain further importance by text being always editable (and therefore layouted by the text-engine). A transformation of glyphs or stroking them alters the visual size of the text. Line-breaks and wrapping (also in advanced text-element shapes) are calculated based on the dimensions of the glyph.

A solution has to be defined on both levels, the mathematical and the visual.

layers/text layers/text-elements

In accordance to the general discussion on the role of layers (see: Analysis#layers or Evaluation_Notes_-_Creating_Original_Art#Text for text use)the behavior of text layers needs to be redefined. Right now every text-element created automatically creates a new layer.

scope of text-tool

IN

  • typography or more broadly: in-text-layouting
    • character and paragraph level
    • preset functionality and behavior
    • OpenType implementation may need to be postponed
  • editing modes
    • editor, on canvas, HUD
    • level of abstraction
  • basic shape
    • non-shape, rectangle
    • creation
    • modification
  • text in 2D-space
    • needs logical specification
    • needs ui implementation, how to make the two tools work together
    • dependencies: vector tool, GEGL (for non-destructiveness)


OUT

  • annotations
    • differ in many dimensions to usual text:
      • need to be turned on and off quickly
      • have no need for most of the formatting options
      • could profit from being searchable
    • very close to meta-information, which is out of the vision for text in GIMP
    • = are better managed by its own system
  • complex shape/vector management
    • creation and modification of complex shapes and paths is exactly what the new vector tool is made for
    • doubling it in the text-tool…
      • …overloads the text tool
      • …uses space and control used for text-specific work
    • a link between text and the shape should do the job
    • = should be done in vector tool: unified approach
  • text effects
    • drop shadow etc. are not unique to text
    • useful for different sorts of objects (e.g. any vector)
    • workflow is "select object" - "apply effect", no matter if it is special to text or a global effect
    • = unified approach suits it better

Current state

see Work_in_progress#Text_in_GIMP for current state