Difference between revisions of "Text-Handling in GIMP"
From GIMP GUI Redesign
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(→User scenarios) |
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*apply changes | *apply changes | ||
*add text information to image | *add text information to image | ||
− | **no effects, | + | **no effects, basic font+style+size |
* | * | ||
=== Creating Original Art === | === Creating Original Art === | ||
− | *create canvas | + | * create canvas |
− | *add image parts | + | * add image parts |
− | *brushwork | + | * brushwork |
− | *alter images | + | * alter images |
− | *define | + | * freely define text-box-shape (draw it) |
− | *experiment with font-family/variant/ | + | * type text |
− | * | + | * experiment with font-family/variant/size/color |
− | + | * apply effects on all text elements | |
− | *let text interact with other parts of the composition | + | * apply overall effect (let text "interact" with other parts of the composition) |
− | *do further brushwork | + | * transform text-box |
− | *apply more effects | + | * transform text (-> perspective, 3-D, along path) |
− | *change wording | + | * fine-tune text (make use of advanced typography) |
− | * | + | * manually alter advanced typo: manual kerning, individual glyph replacement,… |
− | * | + | * do further brushwork |
+ | * apply more effects | ||
+ | * change wording | ||
+ | |||
+ | |||
+ | === Poster ("lot-of-text-scenario") === | ||
+ | |||
+ | * create several text-boxes (e.g. info) | ||
+ | ** define overflow direction | ||
+ | * paste text (formatted or plain) | ||
+ | * work on typography | ||
+ | ** chose font family + variant | ||
+ | ** chose size + color | ||
+ | ** set alignment, justification, hyphenation | ||
+ | ** use advanced open type features | ||
+ | ** manually fine-tune text layout (kerning, tracking, glyph replacement) | ||
+ | * move, resize, reshape, reorder boxes | ||
+ | |||
+ | * new box (e.g. poster title) | ||
+ | * type text | ||
+ | * typography… | ||
+ | * transform text, along path, etc… | ||
+ | * heavy effects | ||
+ | * "connect" with image elements of poster | ||
+ | |||
+ | * enhance "out of one piece look" (overall effects, coloring) | ||
+ | |||
+ | * save/export/print | ||
+ | |||
+ | '''later''' | ||
+ | * return - load file | ||
+ | * change wording/correct text | ||
+ | ** maybe change font (other computer) | ||
+ | ** adjust typography | ||
+ | * save/export/print | ||
+ | |||
=== Icon Design === | === Icon Design === | ||
Line 129: | Line 164: | ||
* Review icon & make changes to vector image & '''edit''' text in GIMP. Go back to the 2nd bullet, and repeat. | * Review icon & make changes to vector image & '''edit''' text in GIMP. Go back to the 2nd bullet, and repeat. | ||
* Save Icon | * Save Icon | ||
− | |||
− |
Revision as of 11:30, 9 February 2012
Contents
Vision
Text handling in GIMP
- Text in GIMP is always part of the composition - (unless it is an annotation)
- There is no such thing as paging in gimp
- Text in gimp has form and symbolic meaning, but meta levels of information in text are not supported
Users get:
- Complete control over typography and the layout of text on the canvas
- unicode supported localisation of text tools
- text editing for ever
- super-fast workflow, when they are experienced
Functionality
Internationalization
- full support of all Unicode content
- support for all OpenType features
- multiple writing systems in the same text-box
- right to left and top-down textflow
Corrections
- the text content is always accessible and editable
- all applied effects are kept
Quick plain text
- the full-functionality text-tool is not obligatory
- simple annotations are supported
- can be inserted in an easy way
Effects
- stroke text
- fill text
- all effects and filter can be applied on the text itself (see "Corrections")
Layout
- full control to the user on every level
- all this is done in the context of the overall work:
- the canvas
- the applied effects
Positioning
- freely positionable on the canvas
- text boxes of any shape
- (rectangular) box fixed or dynamic
- text overflow from box to box
- text along path
- transformation tools
- combinations of above functions
- ?grid (see http://en.wikipedia.org/wiki/Grid_%28page_layout%29 )
Typography
- fine grained-control
- presets can be saved
- manual access (M) to open type (OT) features: Glyph palette
Character level
- Font family
- Font variant
- size
- Color
- Hinting
- Kerning (M+OT)
- faux bold+italics
- underline
- through-line
- baseline shift
- language
- ?glyph scaling (vertical and horizontal)
line and paragraph level
- leading (Line Spacing)
- tracking
- Indent
- justification
- inter-paragraph spacing
- text-flow
User scenarios
Photographer (Annotations)
(see Scenario 1a)
- open file
- apply changes
- add text information to image
- no effects, basic font+style+size
Creating Original Art
- create canvas
- add image parts
- brushwork
- alter images
- freely define text-box-shape (draw it)
- type text
- experiment with font-family/variant/size/color
- apply effects on all text elements
- apply overall effect (let text "interact" with other parts of the composition)
- transform text-box
- transform text (-> perspective, 3-D, along path)
- fine-tune text (make use of advanced typography)
- manually alter advanced typo: manual kerning, individual glyph replacement,…
- do further brushwork
- apply more effects
- change wording
Poster ("lot-of-text-scenario")
- create several text-boxes (e.g. info)
- define overflow direction
- paste text (formatted or plain)
- work on typography
- chose font family + variant
- chose size + color
- set alignment, justification, hyphenation
- use advanced open type features
- manually fine-tune text layout (kerning, tracking, glyph replacement)
- move, resize, reshape, reorder boxes
- new box (e.g. poster title)
- type text
- typography…
- transform text, along path, etc…
- heavy effects
- "connect" with image elements of poster
- enhance "out of one piece look" (overall effects, coloring)
- save/export/print
later
- return - load file
- change wording/correct text
- maybe change font (other computer)
- adjust typography
- save/export/print
Icon Design
- Open/hot link to vector image
- Polish & refine the icon
- add very small amount of text
- manually pick a glyph
- deform text
- apply pixel-based effects
- Review icon & make changes to vector image & edit text in GIMP. Go back to the 2nd bullet, and repeat.
- Save Icon